I was asked to review this new viral video game called 56 Sage Street but to be honest I don't have much to compare it with. I've been playing a game called Empire Avenue recently (ticker ANDYR) , which is a kind of social media stock trading game – and I can keep that down to just a few short minutes a day, no trouble. I have a feeling this 56 Sage Street would quickly require a larger time investment than that, but then some people do have a bit of spare time and enjoy playing accumulation games, I can tell that by what some of my facebook friends seem to be getting up to, so I guess that's OK then. Can it really be true that one third of Americans are playing farmville? Surely not. Anyway, 56 Sage Street is a 1st person adventure game with a currency , energy levels and a few other variables that you can control by exploring pathways through the environment and then making decisions. By making good choices, you can accumulate the necessary wherewithal to progress to the next event or stage. I like the fact it isn't all happening in real time, so there's no real pressure to keep progressing as fast as possible all the time. You can stop and take a breather, which is a much more healthy way to go about things online. To check it out for yourself you can access the website at 56 Sage Street for the free game 56 Sage Street for the free game , or watch the youTube video below: Click here to view the embedded video.
When you try to save the game, which you have to do otherwise you lose all of the gains and in-game rewards, you are forced to link your Facebook account with the Facebook application for the game, 56 Sage Street. It then asks if you'd like to publish a story to your Facebook wall and friends' homepages, which is clearly how they hope news of the game will spread amongst Facebook users. But you don't have to reveal to your friends how you might spend some of your time gaming at all if you don't want to. You can just click on "Skip" and avoid that part. So it's a free game to play without any obligation to pester anybody else, or sign up for more emails, which is nice.
The game interface is pretty slick, with a map you can click on any time, so you don't have to be exploring in the dark all the time. That will suit the global learner type personalities, but for myself, I would have liked a way to silence the annoying barking dog. perhaps he shuts up when you move on out of that particular neighbourhood. I shall have to explore more. Sponsored Post Share hosted by Wikio
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