Björk, the Icelandic singer’s Biophilia project incorporates handmade instruments, iPad apps, David Attenborough’s nature films and an album too – and she’s showcasing it all at Manchester international festival.“There will be an album in September, with an app to go with each of the 10 songs“.Extraordinary.This article titled “Björk: ‘Manchester is the prototype’” was written by Alex Needham, for The Guardian on Monday 4th July 2011 19.00 UTCOriginally formulated by scientist Edward O Wilson, the biophilia hypothesis suggests that human beings have an innate affinity with the natural world – plants, animals or even the weather. Yet it’s not biophilia but good old-fashioned fandom that has drawn a small band of Björk obsessives to queue outside Manchester’s Campfield Market Hall since 10am this morning. Not that there’s anything old-fashioned about the woman they are here to see. Biophilia is the Icelandic singer’s new project – the word means “love of living things” – and promises to push the envelope so far you’ll need the Hubble telescope to see it.A collection of journalists have already had a preview at a press conference in the Museum of Science and Industry over the road. Björk is absent, preparing for tonight’s live show, her first in the UK for over three years, which will open the Manchester international festival. Instead, artist and app developer Scott Snibbe, musicologist Nikki Dibben and project co-ordinator James Merry talk through Biophilia’s many layers. There will be an album in September, with an app to go with each of the 10 songs. There will be an education project, designed to teach children about nature, music and technology – some local kids will embark on it next week. There will be a documentary. And then there will be tonight’s show, performed in the round to a 2,000-strong crowd including journalists representing publications from New Scientist to the New York Times, as well as the diehard fans waiting outside. One, 20-year-old Nick from London, is a classical violinist who has loved Björk since the age of 14. “I wasn’t really into pop at all until I heard Medúlla,” he says, citing her most challenging album. “It was like a gateway drug from me liking difficult 20th-century western art music to liking pop.”It’s a journey in the opposite direction from the one most music fans make, and one which speaks volumes about the complexity of Björk’s work. “More classical musicians respect Björk than any other pop star,” he adds.At the museum, Snibbe is demonstrating the apps. The app that goes with the first single, Crystalline, includes a game in which you collect crystals in a tunnel, through which process you alter and customise the music. The app also includes an abstract version of the musical score; and an essay by Dibben that explains, in this case, how the structures of crystals relate to the musical structure of the song. The app for another song, Cosmogony, presents a 3D cosmos you can navigate. Each app has been created by a different – often rival – developer. “To me, it feels like the birth of opera or the birth of cinema,” says Snibbe.Yet Björk didn’t have such lofty aspirations in creating the project. “My main aim is to not get too bored myself,” she says, via email (she rests her voice between shows). “I feel that if I’m curious and excited there is a bigger chance the listener might be. At the end of the day, it’s more about the feeling of an adventure rather than the details of the adventure itself. So in short: whatever turns you on.”That said, the change from a passive to an active listening experience is a radical one. “The apps are mostly made for headphones and a private experience,” says Björk. “What you see live is only us playing our version. You can play a totally different versions at home.” If you’ve no desire to do that, Merry is at pains to point out that Biophilia will still exist as a CD or download – and indeed only those with access to an iPad or iPhone can experience the apps. So far, the project has been too expensive to adapt to other handheld devices.At the show venue, the journalists are being given a tour of the new instruments that have been specially built for the project. One contraption looks like a giant silver mangle decorated with two massive ear trumpets, but is called a sharpsichord. There are two giant pendulums, which have strings plucked by a plectrum as they swing past. There’s a Tesla coil that descends in a cage from the ceiling; two prongs that emit purple flashes of lightning – and, with it, sound. There’s also a celeste, which has been gutted and fitted with the pipes of a gamelan. These fantastical devices are controlled by an iPad. Above the performance space is a circle of screens that show the apps for each new song; moving tectonic plates for Mutual Core; invading pink cells for Virus (“Like a virus needs a body, as soft tissue feeds on blood, I will find you, the urge is here,” go the lyrics).It must be one of the most complex pop shows ever, and according to Björk, it could have been more elaborate still. “Manchester is the prototype,” she says. “We had to leave many things out because of budget and time and stuff.” As it is, the whole project has taken three years and cost so much money she told Rolling Stone that “we’ll be lucky if we earn zero”.Yet, on purely artistic grounds, it’s hard to regard Biophilia as anything other than a success. As the lights go down, Björk’s childhood hero David Attenborough’s unmistakable voice, recorded just that day, fills the room to explain the songs. The show includes Björk’s favourite footage from BBC nature documentaries playing when she performs older songs. Hidden Place is illustrated by a beautiful but disturbing clip from Attenborough’s Life – of a seal’s corpse being devoured by psychedelically coloured worms and starfish. All 10 tracks from the new album are played. Such an onslaught of new material would try the patience of most audiences, but this one is rapt – no one even goes to the bar.Much of this is due to the sensory bombardment of music, images and costumes – not least Björk’s bright orange wig, which a comment on the Guardian’s review says makes her resemble a tamarin monkey. Her decision to ban cameras and other recording equipment from the venue has also played its part. “I feel since everyone has made such an effort to be there all together at the same place and time, we might as well go for it,” she says. “It can be hard to play music for people who are filming you for Twitter or whatever. It’s like going to a restaurant with someone who keeps texting their friends while you are speaking to them – hard to concentrate.”Then there’s Björk’s extraordinary voice, once compared by Bono to an icepick, and still imperishable at 45. “My voice has changed,” she says. “I thought it had gone a little deeper. On my last tour I got nodules [on the vocal cords] but managed to stretch it out with three years of vocal work, so I’m back to my old range now.” Björk “adores” a whole range of singers: “Chaka Khan, Beyoncé, Antony” – the latter being Antony Hegarty, a former collaborator who is here in the audience – though her “favourite singer alive today” is Azerbaijani devotional singer Alim Qasimov. She is accompanied by a 24-piece Icelandic choir she discovered on YouTube.After spending so long meticulously making Biophilia, performance feels liberating. Live shows and making an album are, says Björk, “extreme opposites. After noodling for ever on an album, gathering together the best moments, it’s refreshing and healthy to have to do it all in one whack. Then you sort of have to take real life into it and accept that you only have whatever you have that day – and that is enough.”Right now Björk is at the intersection of music, nature and technology, exploring how the three together might help build a more sustainable future. But is it still pop? “Yes, absolutely!” Björk claims. (Dibben, who wrote a book about Björk, says the singer is wary of having her music hived off into the rarified world of the academy.) “Or perhaps I would rather call it folk music – folk music of our time. I was never too much into Warhol and the whole pop thing – it felt a bit superficial. I prefer folk. People. Humans.”• Bjork plays Manchester international festival on 7, 10, 13 and 16 July. Biophilia is released in September<br /> <a href=”http://oas.guardian.co.uk/RealMedia/ads/click_nx.ads/guardianapis.com/music/oas.html/@Bottom” _mce_href=”http://oas.guardian.co.uk/RealMedia/ads/click_nx.ads/guardianapis.com/music/oas.html/@Bottom” rel=”nofollow”><br /> <img src=”http://oas.guardian.co.uk/RealMedia/ads/adstream_nx.ads/guardianapis.com/music/oas.html/@Bottom” _mce_src=”http://oas.guardian.co.uk/RealMedia/ads/adstream_nx.ads/guardianapis.com/music/oas.html/@Bottom” alt=”Ads by The Guardian”></img><br /> </a><br />guardian.co.uk © Guardian News & Media Limited 2010Published via the Guardian News Feed plugin for WordPress.Thanks for subscribing to Andy Roberts blogBjörk: ‘Manchester is the prototype’Related posts:who is itExclusive Radiohead artwork plus The King of Limbs album streamCanterbury Cathederal
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Björk: ‘Manchester is the prototype’
http://distributedresearch.net/blog/2011/07/05/bjork-manchester-is-the-prototype
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July 5 2011, 8:45am | Comments »
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Apple studies patent infringement claims by Lodsys
http://distributedresearch.net/blog/2011/05/16/apple-studies-patent-infringement-claims-by-lodsys
Patent holding firm Lodsys claims revenue from Apple iPhone and iPad 2 app developers, but critics say it is abusing the patent system
This article titled “Apple studies patent infringement claims by Lodsys” was written by Charles Arthur, for guardian.co.uk on Monday 16th May 2011 16.24 UTC Apple’s legal department is understood to be “actively investigating” claims by Lodsys, a patent holding company based in Texas, to have a claim against iPhone and iPad developers who use in-app purchase systems.
So far Lodsys has served papers on about a dozen iOS developers who it says are infringing its patent 10/732,102, which it bought in 2004 from the inventor, who filed it in the 1990s, covering user interaction over a network.
Apple is not expected to respond to the claims, which have been passed to it by affected developers, until later this week.
Lodsys is asking for 0.575% of US revenue for in-app purchase. Although that may not be substantial for individual developers, one told the Guardian: “0.575% of the in-app purchase market across all platforms would be a very nice figure to have indeed. And, of course, it’s 0.575% for this patent today. Tomorrow it’s another 1% from some other company, and so on.”
Lodsys says that Apple has licensed the patent covering in-app purchasing – but adds that it can still claim for payments that use the technology in developers’ own apps. “The scope of [Apple's] licences does not enable them to provide ‘pixie dust’ to bless another third-party business applications [sic]. The value of the customer relationship is between the Application vendor of record and the paying customer,” notes the blog’s author, believed to be Lodsys‘s chief executive, Mark Small. “The operating system is acting as an enabler and the retailers are acting as a conduit to connect that value.”
In a series of blog posts, the company notes that Google and Microsoft have taken out licences, but notes that “so far no one has asked” whether apps written on those platforms might be liable for licence fees.
A number of iOS developers received couriered documents last week from Lodsys claiming payments were due following their use of in-app purchases.
The move has worried app developers, who see it as a dangerous and slippery slope where they become liable for payments to third parties after using the in-system APIs that they are required to by the mobile OS company. Apple does not allow apps that use other systems for purchasing to be sold through its app store, and Google is also tightening its rules on app APIs.
Lodsys is also suing a number of larger companies including Samsung, Brother, HP and Motorola Mobility.
Lodsys comments on its blog that:
“There are lots of bills in life that it would be preferable to not pay if one didn’t have to. Lodsys is just trying to get value for assets that it owns, just like each and every company selling products or services is, trying to do business and make a profit. It’s odd that some of the companies that received notices had such a visceral reaction. Some of these companies have our favorite apps, for which we paid the asking price. We realise you have to get paid for your work and so do we.”
One developer told the Guardian: “They do imply they’ve have a horrible weekend, but then again, I seem to be the one who hasn’t slept properly since Friday, and I’m pretty sure I’m not the one who sent the letters in the first place! It feels very hypocritical for them to paint themselves as the victim here.”
Florian Mueller, who has tracked patent disputes in the US and EU, suggests on his blog: “Lodsys is trying to abuse the patent system in a way that could ultimately destroy the entire mobile apps economy, which is not only thriving on its own but has been and continues to be a key factor in making new mobile devices so useful and popular.”
He says: “It’s actually questionable whether Lodsys’s patents would survive a well-funded effort to have them declared invalid,” adding: “Even if they could be upheld under the system as it stands, there’s no way that those patents represent a fair deal between society and” Lodsys, which bought them from the inventor.
Mueller fears that if Lodsys prevails it will buy more patents and use them against small app developers who would be unable to defend themselves; and other companies would follow its business model, “shaking trees for money that you just can’t lose because your opponents can’t even defend themselves”.
The risk to the mobile app economy is huge, says Mueller, and this move by a small, relatively unknown company might be the final straw needed to get the mobile companies, including Apple – which is the largest mobile phone vendor in the world by revenue – to lobby the US administration finally to do something positive about software patents. The problem is, what?
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May 16 2011, 11:39am | Comments »
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I posted to distributedresearch.net
30 new music apps for iPhone, Android and iPad
http://distributedresearch.net/blog/2011/04/12/30-new-music-apps-for-iphone-android-and-ipad
New iphone iPad and Android apps range from popular artists to social location services aimed at music gig-goers.
This article titled “30 new music apps for iPhone, Android and iPad” was written by Stuart Dredge, for guardian.co.uk on Tuesday 12th April 2011 09.15 UTC There’s something of an explosion in music apps happening on iPhone and Android at the moment, from official artist apps that look to go beyond pure news and audio samples, through to social location services aimed at gig-goers. Here’s a list of 30 apps that have launched in the past few months, from big stars and startup developers alike. It offers a glimpse at the trends and technologies that make apps as potentially habit-changing for music fans as they are for gamers and TV viewers. Note, this list is focused on apps that involve listening to or interacting around music, rather than actually creating it. Not because the latter isn’t just as interesting – there is a similar boom in innovative music-making apps – but because, well, those apps will sit better in their own list. Meanwhile, the focus on recently launched apps is why the likes of Spotify, Pandora Radio, Last.fm and others are not included. They’re still innovative and important, but this piece is about new contenders in 2011. The History of Jazz This sits alongside The Elements as one of the iPad apps showing that tablet book-apps can be far more than a scanned-in PDF with a bit of extra video. The History of Jazz offers an interactive timeline tracing the chronological history of jazz, with music samples, videos and curated playlists to dive into featured artists’ catalogues. Discovr This is less of a timeline, and more of a flowchart plotting connections between artists whose music is broadly similar. Discovr gets you to type in an artist, then tap your way through the chart of related bands, double-tapping to bring up biographies, videos and blogposts. MusicDrop and BoxyTunes Two apps that both have the same aim – to turn online storage service DropBox into a fully functioning cloud music service. Both MusicDrop and BoxyTunes stream music from your DropBox account, pulling in cover artwork and other information. They will increasingly face competition from pure cloud music services in 2011, but for existing DropBox users they may be a good stopgap. Decoded by Jay-Z This universal app for iPhone and iPad is based on a physical book collecting together rapper Jay-Z’s lyrics, and adding in video interviews. People paying $4.99 for the app can choose 10 of the 36 featured songs to unlock, or pay another $9.99 to unlock all 36. The actual music is not included – the app focuses on lyrics – but if the songs are already on the user’s device, they can be played in sync with the words. BEP360 will.i.am likes apps so much, he started his own development studio to make them. BEP360 was the first app to emerge. It’s described as a ’360 mobile music video’, which gets fans to hold up their iPhone and spin around for a 360-degree view of the video for the Peas’ The Time (Dirty Bit) single. Augmented reality features and photo-sharing are also included, making this an app worth admiring even if you’re not so keen on the music itself. Mike Scanner Part of the promotional effort around the final album by the Streets, Mike Scanner is one of the first artist apps to use the kind of barcode-scanning technology that’s been seen in numerous mobile shopping apps. The idea here: fans scan household items to unlock exclusive music, videos and ticket offers. Erykah Badu As we reported in February, soul singer Badu is the first artist to use the platform of startup FanTrail to try to connect with her fans – although she’s since been followed by the Roots and Quiet Company. The Erykah Badu app brings gamification to music fandom, with users filling up their ‘LoveMeter’ by sharing news with friends, buying music and checking in at gigs. The more full the meter gets, the more personal the recorded voice messages from Badu accessed through the app will be. Lykke Li Scandinavian pop artist Lykke Li’s app uses another platform, from Steam Republic. Here, the innovation is less about gamified rewards, and more about linking the app with her existing website, so fans can create profiles and share content across both. That includes blogposts and photos, while the app also has the now-obligatory gig check-ins feature too. Pocket Hipster We covered this app in February too: it’s a collaboration between two music technology startups, The Echo Nest and We Are Hunted. Pocket Hipster includes two avatar hipsters, who sneer at your music collection and suggest alternatives to listen to. The hipster aspect is for fun, but the recommendation technology is very serious – it uses The Echo Nest’s API, which is being licensed to a range of app and service companies in 2011. we7 Radio Plus Personalised radio is all the rage in the US thanks to Pandora Radio, but licensing arguments led to the company pulling out of the UK a few years ago. That’s left the way clear for Last.fm, and now we7 to see how the concept flies among British music fans. Released for Android this year, we7 Radio Plus creates radio stations on the fly based on specific artists and genres. SoundTracking Released by developer Schematic Labs in time for SXSW this year, SoundTracking lets people share details of the song they’re listening to there and then, including photos and comments. Other users of the app will be able to listen to 30-second samples courtesy of iTunes, and it integrates with Facebook, Twitter and Foursquare. Roxette Singbox Who knew Roxette would be the subject of an innovative music game in 2011? That said, who knew the Smurfs would be the subject of one of the most lucrative iPhone social games in 2010… Roxette Singbox brings the SingStar karaoke game model to iOS, using in-app purchases to download individual songs, with email and Facebook challenges for a social spin. Spin Play US music magazine Spin launched an iPad app in March this year, but it went beyond simply reproducing the print edition’s articles. Each $1.99 issue includes a playlist of 60 streaming songs and 30 streaming videos, chosen by the Spin team to complement the editorial content for that issue. The aim is for readers to listen to bands while reading about them. Play by AOL Music Launched for Android smartphones in March, Play by AOL Music is another music discovery app, released by the newly-editorial focused US internet giant. It’s a music player app with social features baked in, enabling people to easily tweet or Facebook share the song that’s currently playing. Friends’ posts and comments are pulled into a real-time feed. Tune Drop and Pioneer Air Jam Everyone’s a wannabe DJ at house parties nowadays, but usually whoever controls the device gets to choose the tunes. Apps are emerging to make the process more collaborative, though. Tune Drop is an iPad app that lets party guests cue up requests from your iPod music library, while Pioneer Air Jam handles the process wirelessly – albeit only for Pioneer hi-fis. Kling Klang Machine Techno pioneers Kraftwerk were similarly innovative with their first iOS application this year, billing Kling Klang Machine as an ‘interactive 24-hour music generator’. Fans can browse a music map of the world divided into timezones, and mix Kraftwerk loops and samples together – overseen by wireframe models of the group itself. DJ Rivals US startup Booyah has had success with its Nightclub City Facebook game and MyTown iPhone social location game. DJ Rivals brings the two ideas together, as players build up their virtual DJ through rhythm mini-games and location-based DJ battles. Roqbot Roqbot won this year’s SXSW Music Accelerator contest, and is another collaborative playlist app, except this time designed to be used in bars and restaurants rather than the home. The iPhone and Android app lets users vote for the songs they’d like to hear, making it an app-centric incarnation of the traditional jukebox. Nirvana Classic Album: Nevermind In itself, this app isn’t technically innovative: it’s basically an existing documentary film ported to iPad, with bonus material and social commenting. However, it’s a sign that labels – Universal Music Group in this case – are keen to see how much demand there is for tablet apps focused on their back catalogues, as well as newer bands. McFly Live – Above The Noise Punk-pop band McFly teamed up with UK firm LoveLive recently, to release an app for a specific gig, rather than the band as a whole. It let fans watch a live stream of their concert at Wembley Arena in early April, while entering a contest and chatting to other fans on a forum. Swedish House Mafia – Until One iPad Edition Scandinavian dance supergroup Swedish House Mafia are already exploring multiplatform content, having released their own book and video documentary around latest album Until One. Now there’s an iPad app too, based on the book and videos, but with all nine tracks of the album streamable from within the app. Impressive technically, but also for the ability of label EMI to get the necessary publishing licensing signed off to include the full tracks. Owl City Galaxy While fans await new material from Owl City, they can dive into his US-only Galaxy application, which offers similar gamification to the Erykah Badu app – points for ‘future Owl City bonuses’. Social is the key feature, with fans invited to ‘customise your own planet and connect with other fans’, with an exclusive track dangled as the reward for doing so. Eavesdrop, MyStream and PairShare These three apps all launched around the same time, aiming to provide a modern-day equivalent of the two headphone sockets found on vintage Walkmans. All three allow people to listen to music at the same time, using Wi-Fi or Bluetooth streaming in the case of Eavesdrop and MyStream, and just Bluetooth for PairShare. AudioVroom Originally developed as part of a Music Hack Day event, AudioVroom styles itself as a ‘multi-user internet radio station’, where people earn points for recommending the app to friends, which can then be spent on listening to ad-free personal radio stations. Foursquare-style badges are thrown into the mix, while the sharing happens using the Bump app’s API, requiring people to physically knock their iPhones together to connect. US-only for now. The National Mall This ‘hyperlocal’ app isn’t much use to fans who don’t live in Washington DC, where US duo BlueBrain reside. The National Mall is an interactive album designed to be listened to on a walk around the National Mall in DC, with the rhythms and beats changing as they go. The app is due out imminently. iheartradio for iPad US radio group Clear Channel’s iheartradio apps have racked up millions of downloads on iPhone and other smartphones, but the newly-released iPad app shows what can be added for larger screens. Listeners can see related tweets when listening to one of the 750 US radio stations streaming within the app, while also perusing videos and photo galleries. That’s our selection, so what do you think? Which of these apps has most potential, and which will sink without a trace? And have we missed anything out that’s been released in 2011? Post a comment to let us know your feedback.
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April 12 2011, 4:54am | Comments »
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I posted to distributedresearch.net
Justin.tv boss: ‘We want to replace the camera app on the phone’
Justin.tv CEO Michael Seibel has grand ambitions for the company’s iPhone video clip app Socialcam
This article titled “Justin.tv boss: ‘We want to replace the camera app on the phone’” was written by Stuart Dredge, for guardian.co.uk on Friday 1st April 2011 14.32 UTC US startup Justin.tv started life as one man livestreaming his daily life to the world, before evolving into a platform for anyone to broadcast video over the internet from their webcams – and more recently from their phones. However, the company’s future may lie more with its new Socialcam iPhone app, which focuses on helping people upload short video clips and share them across social networks. Launched at the start of March, the free app sailed past 200,000 downloads in a couple of weeks, with claims that it does for video what apps like Instagram and Picplz do for photos. Justin.tv CEO Michael Seibel certainly has grand ambitions for Socialcam, as he explained to Apps Blog in an interview. “We want to replace the camera app on the phone,” he says. “That’s our goal: to be used by almost everyone who’s got a smartphone to store all of their media, and distribute that media wherever they like.” Which is what anyone would say when pitching their social video startup, although Seibel’s talk of replacing the camera app – not to mention his deliberate use of the word ‘media’ – makes it clear that Socialcam’s current focus on video will expand in the future, most likely to photos first. Socialcam was born in response to feedback from the Justin.tv livestreaming iPhone app, which was downloaded more than four million times in the first six months after its release in March 2010. “We realised that more than 90% of views of those videos were not people watching live, but after the fact,” says Seibel. “What’s more, the videos themselves were not broadcast as live videos: they were taken as video clips. So we wondered why people were using our live video app to take video clips – wasn’t this a solved problem? And it turned out that it wasn’t.” Seibel has a point. Smartphones like iPhone and Android handsets are good at uploading people’s video clips to YouTube, but not so good at helping these videos to be shared on social networks such as Facebook and Twitter. Facebook’s iPhone app does allow users to upload video clips directly, but the feature is somewhat hidden beneath the ‘photo’ button, while Twitter’s is still photos only. “The whole process was broken, so we’re trying to solve the problem of sharing videos from the phone,” says Seibel. Three months’ development led to the launch of Socialcam, during which time photo-sharing app Instagram made its own burst to prominence, with two million downloads. “Their success showed us there is a massive amount of room in this space to take on the big boys,” says Seibel. “They’re not scared of Facebook, and nor should they be. They’re doing a really good job in their niche.” However, Seibel resists the label of ‘an Instagram for videos’ that has been applied to Socialcam in some early press coverage. “We think of ourselves as much more like a Facebook Photos for video”. Hence the ability to tag friends in Socialcam videos. Justin.tv has strong views about what its new app is and is not for. Seibel says it’s focused on the personal – videos of people’s friends, family and nights out – rather than a tool for people to broadcast to the world, as the livestreaming apps were intended to be. “We don’t see this as YouTube,” he says. “This isn’t people producing videos for general consumption. We don’t even put a view-count on the videos. What we’re really about is that there is a moment happening now with a small circle of friends, and all the people in that video would love to watch it later.” How to make money from this? Like many apps of this kind, Socialcam is currently going for reach – the maximum number of users – rather than monetisation. That said, Seibel says that in-app payments for additional features may play a role in the app’s future, along with subscription-based pricing, and possibly charging for storage as Socialcam users build up a collection of videos. Justin.tv is also looking at the new range of tablets, led by Apple’s iPad 2, which come with front and rear cameras as standard. “For me, iPad 2 and tablets in general are really exciting from a front-facing camera perspective, making those short video clips where you’re talking about where you are or what you’re interested in, and your face fills up the entire screen,” he says, while declining to give any specific details about a Socialcam app for iPad. Meanwhile, Socialcam is already having a big effect on Justin.tv’s approach as a company. “We are no longer iterating and improving on our live video app,” says Seibel. “We are putting all our resources into solving this more basic problem. Live is much more of a niche case than video clips.” Which is when he comes back to the idea of becoming the default camera app for smartphone users. “YouTube could never control the ingestion point: they always had to use your phone or digital camera or Flip video or webcam,” he says. “But on smartphones, we suddenly get to leapfrog all those other devices and control the ingestion point, with the potential to reach many more people than Sony or Flip or Panasonic with their dedicated video creation devices. Smartphones should completely disrupt that market, except on the extreme high end.” The big challenge for an app like Socialcam will be the competition in trying to become that default camera app: competition from Facebook in particular, but also from handset makers, OS platform owners and other startups with VC money to fling at the social photos ‘n’ videos area.
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April 1 2011, 4:00pm | Comments »
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I posted to distributedresearch.net
How the iPad revolution has transformed working lives
http://distributedresearch.net/blog/2011/03/27/how-the-ipad-revolution-has-transformed-working-lives
Fifteen million iPads were sold last year. As iPad 2 launched, Charles Arthur looked at the impact of tablet computers on the way we relate to technology, and five users tell us about how the iPad is feeding into the way they work.
This article titled “How the iPad revolution has transformed working lives” was written by Charles Arthur and Killian Fox, for The Observer on Sunday 27th March 2011 00.05 UTC A friend recently went to a business meeting. He prepared by pulling his laptop out of his bag. All of the clients responded by taking their iPads out of their briefcases. These were not gadget freaks or latte-quaffing Hoxton-based web designers, as some imagine iPad users to be. They were a large group of senior civil servants and bankers, in a country well beyond Europe and the US. To them, the iPad wasn’t a status symbol; it was a device they had chosen to use because it enhanced their ability to do their job. A year on from its arrival, and with the faster, thinner, second-generation model released in the UK on 25 March , Apple’s iPad tablet computer still divides opinion. A large group of people insist it is an “overpriced toy” with limited functionality – no keyboard, doesn’t run Microsoft Office, can’t play Flash video, can’t expand its storage. But a growing number believe that, on the contrary, the iPad represents a new frontier in computing. And they simply don’t care what the first group thinks. They’re getting on with using their machines. We have lived with the PC paradigm for around 30 years now, since IBM introduced its first personal computers and pushed them into businesses in the early 80s. Until the launch of the iPad last year the only comparable change in the market had been the laptop, which led to the emergence of an army of travelling salespeople whose most urgent need was always to find a power point where they could charge their machine’s fading battery. The iPad seems to be different – a third stage of computing. Horace Dediu, a former analyst with the mobile phone company Nokia who now runs his own consultancy, Asymco, argues that “the definition of a new generation of computing is that the new products rely on new input and output methods, and allow a new population of non-expert users to use the product more cheaply and simply”. That certainly sounds like the iPad. It shows that it is possible to have something that does all the computing functions you want with a big screen that also has long battery life and weighs almost nothing, certainly compared to a laptop. It is portable and durable, and the touch screen adds another dimension. Though it has the most prominent tablet in the market, Apple isn’t the only player (see its rivals assessed below). Dozens of companies are using Google’s free Android software to power tablets, and Google is helping them along with a custom version called “Honeycomb”, designed for iPad-sized Android tablets. An estimated 17 million tablets – from Apple and others – were sold in 2010, and that number is likely to keep growing. But is it really changing the way we work? We interviewed a range of people in different professions to see whether the iPad is all hype – or whether in future we will all keep taking the tablets. CA Margaret Manning – businesswoman Margaret Manning first realised that her iPad was going to change how she worked when she was in hospital, recovering from a minor operation, about a month after buying it. “I realised I could comfortably do emails, download a book to read, watch a film, whatever,” she says. “There’s no other device that you can do that with. You certainly can’t read with a laptop in bed.” Manning, 50, is the founder and chief executive of Reading Room, a London-based web development agency employing 170 people. She takes the iPad with her to client meetings and presentations: “It’s got a wow factor,” she says. “I did a presentation that I ran off it, and all the people in the room went, ‘Ooh’,” she recalls, adding: “They were all bankers.” To Manning, the iPad’s chief virtue is its versatility. She can carry it in her bag to go to clients, check work emails in a coffee shop or train, and then take it to a bar later and kill some time playing a game. It’s become her laptop, TV screen, iPod and iPhone. “It’s adaptive to today’s digital age. You can create and consume content in a different way.” Key to that is the screen size. “The iPhone was a step towards this, but the format is vital. This allows businesses to start using it in a way they couldn’t with the iPhone.” She cites an app that Reading Room has developed for Grains Research Development Corporation in Australia which lets farmers examine crops for disease by comparing them, in the field, to pictures on the iPad. That could be done on a laptop – but it would be cumbersome compared to doing it on the handheld screen. She revels in the simplicity of the interface, and says battery life is key: “If it was shorter, that would change the relationship. If I had to travel with plugs and extra batteries that would change things. The iPhone’s battery life is too short – it hacks me off.” Are there any drawbacks? “There are two things that it doesn’t do well: the keyboard – if I travel with it, I have to take a lightweight keypad – and voice calls. You can use Skype [the free internet voice call service], but not everybody has Skype, and I can’t use it to call a client. ” CA Frasier Speirs – teacher “Nobody has lost a file for a year now,” says Fraser Speirs. “Which used to happen every week – someone coming along and saying they couldn’t find where they’d saved some work or other.” Speirs teaches computing studies at the private Cedars School of Excellence in Greenock, and is also the IT co-ordinator there. Last year he went to his bosses with a radical plan: equip every one of the children in both the primary and secondary schools with an iPad. And not just for computing studies: for every lesson. Speirs wants them to replace textbooks, though he admits that is still some way off. But the iPads, with their simplified approach to filing (you can’t choose where to save a file), have made at least part of his life much simpler. The lack of a keyboard wasn’t an issue. “The problem with laptops in the classroom is the battery life, and the size and weight. When Apple said that it would last for 10 hours, and we realised it actually did, that was really important. And the size and weight matters too for younger children.” The primary pupils only use them in school; secondary pupils can take them home. And teachers have them too, which has changed their view of computing. Speirs thinks it is time to reconsider how and what we teach children in an internet-connected world. “Previously, we taught technology just for business needs – Excel, PowerPoint. But now technology is there to assist learning. What do we teach, when you can look up facts in two seconds flat? The answer I think is much more about challenge-based learning, where you give the pupils a high-level goal, and have the teacher support them in achieving it.” But what happens when those children leave school and encounter laptops and even desktops in businesses? Speirs isn’t worried for them. Children starting at Cedars now will graduate in 2024, he points out – and any company still using desktops by then will be hopelessly behind the curve. CA Richard Bowman – physicist Will the iPad soon become a fixture in science labs alongside Bunsen burners, microscopes and graduated cylinders? Richard Bowman, a 24-year-old physicist doing his PhD at the University of Glasgow, reckons so. His field is optics, and in partnership with colleagues at the University of Bristol he recently developed an app that allows users to manipulate microscopic objects simply by touching the iPad’s screen. Before iTweezers, Bowman employed a desktop computer and a mouse to control optical tweezers, an instrument that traps and moves microscopic particles using laser beams. Now, he does it all on his iPad. “It’s quite a natural interface,” he says. “It’s like you’re touching the actual particle and pushing it around. We can also move particles up and down with the pinch gesture, which is hard to do with a mouse.” It may be some time before iTweezers appears on the market – “there are loads of intellectual property issues” – but Bowman has already had interest from scientists in various fields, including chemists at Glasgow University who are using it in experiments with crystals. In the meantime, he’s developing a more commercially viable iPad app called LabVIEW with his colleagues in Bristol: “It puts virtual dials and sliders on the screen to let you control your experiments in the lab”. One serious limitation of the iPad, according to Bowman, is that “Apple are quite restrictive in what they’ll allow to run on it. You have to register as an Apple developer and use their tools to do things.” But, he adds, “I think the iPad is definitely here to stay – its capabilities are increasing all the time – and multi-touch interfaces definitely are the future. If you can control several things at once, it means you can interact with your experiment better, it can happen faster, and you can do things that you couldn’t do before.” KF David Kassan – painter When David Kassan bought an iPad last spring, his intention was to use it simply as a portfolio to show to prospective clients in the art world. Kassan, 34, is a Brooklyn-based artist who paints “really realistic lifesize figures” using oils on wood panel, and the iPad, he says, is “like a perfect art portfolio. You can adjust the colours, it’s a cool thing to hold, and it’s easier to update than a printout. That’s the reason I got it.” But on a trip to Europe last summer, Kassan started messing around with the ultra-basic Brushes app on his iPad. “I sketched people in subways and airports, and did studies of paintings in museums. I started using it as a completely portable, full-colour sketchbook. It meant I didn’t have to bring watercolours or an easel with me. I could just slide it out of my bag and start using it.” Now he finds himself painting much more when out and about. “I’m an observer of everything – that’s my job – and the iPad is a great tool to see things around me and be able to record them so that my eye gets keener. Also, if I’m in a museum I can do a study of the colour of a painting, not just the drawing and compositional aspects, which is all I’d really get to understand with pencil and paper.” Kassan believes that the device has improved his “real painting”, but does this mean that the paintings he does on the iPad will never qualify as “real”? Actually, he says, “I’m working on a piece right now, a lifesize head that I’m trying to do exactly like my real paintings.” Using a more advanced app called Artrage and a Nomad touch-screen paintbrush, he hopes “to make it as realistic as possible, print it up and sign it. I thought I might put it in my next solo show in October to see what it’ll sell for.” KF Richie Hawtin – musician/ DJ Early last year, the DJ and producer Richie Hawtin was putting together a live show to mark 20 years of Plastikman, the most prominent of his many musical alter egos. Due to its scope, the show posed a considerable challenge to the British-born techno megastar. “When you do an electronic performance, traditionally you have a mixing board with all these knobs and faders to create the sound,” he explains. “For this show, each song called for a whole different set of knobs and faders.” What Hawtin needed, in order to control all those diverse environments at once, was a touch-screen device. The iPad came out in April. Within two months, Hawtin and his team had integrated it into the Plastikman performances. Six months later, they formed a company, Liine [www.liine.net], to turn the apps they’d developed into commercial products. One of these apps, Griid, “allows you to navigate a musical environment that would be hundreds of screens deep if you were trying to look at it on a normal laptop. With your hand movements you can zoom from left to right, find the instrument and the melody that you want, and start, stop or modify it with a quick touch.” Another app, Kapture, “allows you to take snapshots of different states of your performance. If something amazing comes together, you can capture that moment just by touching the screen, and return to it later. Then you can then morph all these moments of the show together.” Both apps interface with the popular Ableton Live sequencing software and can be used in the studio as well as onstage. Harnessing touch-screen technology, Hawtin says, is like “following a dark path with a torch and stumbling upon new techniques. The show has evolved into something that we didn’t even realise was possible.” Being able to use both hands on a screen, rather than being tethered to a mouse and keyboard, “transfers a bit more of your spirit into the technology you’re using”. Ever the restless techno-pioneer, Hawtin is now looking forward to future devices “that can sense not only left or right movements but how much pressure you’re applying to the screen. That, as far as musicians like me are concerned, will be the next huge development.” KF
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March 27 2011, 4:51am | Comments »
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I posted to distributedresearch.net
Are social photo apps trapped in a Silicon Valley bubble?
Some social apps are really cool but it’s unlikely your actual friends are using them
This article titled “Are social photo apps trapped in a Silicon Valley bubble?” was written by Stuart Dredge, for guardian.co.uk on Thursday 24th March 2011 11.28 UTC Another day, another innovative smartphone app based around photo-sharing. Color is the work of a team assembled by Bill Nguyen, the entrepreneur who previously sold streaming music service Lala to Apple. Backed by $41m (£25.3m) of venture capital, it lets users post photos tagged with a location, browse the latest pics of people around them, and form ad-hoc groups to bundle together shots from a group of friends in the same place. It brings to mind another hotshot photo-sharing app that launched last year: Path. There, the focus was on sharing pictures with just 50 close friends and family members — a deliberately restricted social network. It provoked similar excitement among the big US tech blogs. Here’s my question: are these kinds of apps trapped in a Silicon Valley bubble? Not in the financial sense — although that $41m for Color may fuel the debate around that too. More of a cultural bubble, where it may be a little too easy to assume that all your friends and family will be quick to catch on to the same cool new apps as you. Put it another way: if I made a list of my 50 closest friends and family members, none of them are using Path already. They won’t know about Color. And judging by my experience trying to tempt them onto Foursquare in recent months, they won’t be interested for a long time either. For now, all these apps only let me connect with other mobile industry geeks like myself. That’s where the suspicion of a bubble comes in: the assumption that if all your friends and colleagues aren’t using these new apps already, they’ll want to when you talk about them. Color may have an additional focus on strangers sharing pics, but while that’s a perfect storm of virality in Silicon Valley, it’s rather more of a lonely cul-de-sac in, say, Bishop’s Stortford. The answer may simply be to wire in Facebook, as Path does already, to widen the distribution to … well, to your real friends. An app like Instagram has its own social network, but I suspect much more social activity around its filtered photos is happening on Facebook and Twitter. Color is an interesting app with lots of money behind it. Investing in features that break it out of that Silicon Valley cultural bubble will be essential if it’s to amount to more than a geo-restricted social plaything.
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March 24 2011, 10:57am | Comments »
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I posted to distributedresearch.net
Apple’s slice makes the iPad a bad deal for newspapers
http://distributedresearch.net/blog/2011/02/20/apples-slice-makes-the-ipad-a-bad-deal-for-newspapers
Well you’d think they’d be glad of 70% of something rather than 100% of nothing? This article titled “Apple’s slice makes the iPad a bad deal for newspapers” was written by Peter Preston, for The Observer on Sunday 20th February 2011 00.05 UTC It’s a straightforward transaction. You produce your newspaper priced at £1. Distributing and selling it – via wholesalers and retailers – takes maybe 33p of that. There’s only 67p a time left to pay for the newsprint and ink you need, plus staff wages, heat, light and the usual stuff. And there’s one added burden. Unless readers are signed up to buy their copies by subscription, you don’t know who they are. You can’t sell holidays or books to them. You can’t market lists of true believers. Conventional news-vending is fatally blind. Now see a digital nirvana on the horizon. Here’s Apple selling 40m iPads this year. Put your paper on an app at an iTunes store and you can hope, gradually, to leave all the problems of print behind. Except that, as of last week, Apple has imposed a new regime for selling from its tuneful store: it wants 30% of everything. Worse, it will only allow subscribers to sign on for marketing purposes – and most, inevitably, won’t. Compared with print, then, distributing and selling your iPad version of a £1 paper will cost only 3p or so less a copy – and you still won’t know the names of those who are buying and reading you. Only Apple will be able to pluck fruit from that particular tree. Good dead, bad deal? Lousy deal on first sight. Whereupon Google promptly launched its own One Pass pricing system for publishers – taking only 10p in the pound and leaving papers and magazines in control of readership lists. A pretty effective response, you’d think: a riposte to make Apple crumble. There’s certainly bargaining leverage here – but don’t get carried away. Some papers, like the Mail, have signed up for possible One Pass use already. But nobody will be able to put together comprehensive, overall figures for advertisers citing a single incontrovertible system while the iPad keeps user dominance over competitors such as Google’s Android system, with its different apps. It’s Godzilla versus King Kong in cyberspace. The sum of all fears – Apple moving from a 30% to 50% cut, for instance – is stark. But rather less terrifying versions don’t exactly bring much cheer, either. You need to produce print papers, website and smartphone versions, an iPad app and an Android app. All work, cost and cash. You need to market your paper in an online environment where hundreds of news sources are struggling for a foothold: more big bucks. And what have you got when you add up the figures at the end of a long, sweaty day? Not profits restored by the wonders of hi-tech. Just another puddle of red ink.
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February 20 2011, 9:31am | Comments »
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